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AI Insights · Timothy · October 2024

High Fantasy Games on Android in Finland: Q3 2024 Performance

Discover the latest trends in revenue, downloads, and user engagement for the top high fantasy games on Android in Finland during Q3 2024.

High Fantasy Games on Android in Finland: Q3 2024 Performance

During the third quarter of 2024, high fantasy games on the Android platform in Finland showcased diverse performance trends in terms of revenue, downloads, and active user engagement. The data, sourced from Sensor Tower, provides valuable insights into the market dynamics for these popular games.

Coin Master from Moon Active experienced a gradual decline in weekly revenue, starting at approximately $26.3K at the beginning of July and settling around $13.2K by the end of September. Weekly downloads fluctuated, peaking at 307 in mid-August before declining to 156 at the quarter's end. Active users also saw a decrease from 8K in early July to about 6.9K in late September.

Empires & Puzzles: Dragon Dawn, published by Small Giant Games, showed varying revenue trends, with a strong increase to about $9.8K in mid-September, followed by a dip to $7.9K by the end of the quarter. Downloads were relatively stable, with a slight peak of 62 in mid-September. Active users gradually decreased from 1.4K at the start of the quarter to approximately 1.2K by September's close.

RAID: Shadow Legends from Plarium Global Ltd saw its weekly revenue peak at around $10.8K in early August before tapering to $7.7K by the end of September. Downloads remained consistent, with a slight increase to 211 in late September. Active users hovered around 650 throughout the quarter, with minor fluctuations.

Clash of Clans by Supercell witnessed a notable increase in revenue, starting at $12.2K in early July, dropping mid-quarter, and then surging back to nearly $11K by September's end. Downloads showed a decline, with a high of 552 in early August and a low of 259 in early September. Despite these fluctuations, active users remained robust, rising from 56.6K at the quarter's start to 55.6K by the end.

Total Battle: War of Empires, developed by Scorewarrior, experienced uneven revenue trends, peaking at $8.7K in early July and then dropping to around $7.1K by late September. Downloads increased toward the end of the quarter, reaching 506 in the final week. Active users grew from 520 at the beginning to 639 by the end of September.

These insights reflect the dynamic nature of the high fantasy game market in Finland for Android users. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024